The fact that we're getting posts like this is amazing. " To earn this achievement, your cloak must start before you do any hull damage; and you must stay cloaked until the battle is over and the after-battle text pops up. 3. Each of these guides is written by a skilled player with a high win rate on Hard difficulty. And we said "Oh crap!" because we couldn't afford it. You are supplementing them with hermes missiles and boarding parties, not the most efficient combination but one that is working. #2. CryptoFTL: Faster Than Light. Measured charge times for Pike Beam with 0,1,2 and 3 automated re-loaders were, respectively, 14. Z X Z Z X Z X zs z 1 x s x 1 reference path bunch trajectory Figure 4: Typical projected bunch trajectory together with the prede ned reference path for the -magnet. On phase 2, same deal, but now it's definitely a hard cap of four empty rooms for the hull beam. The first click sets the starting point and displays a line indicating the beam length, which can be rotated to set the end point. Stealth A is a good choice going for any of the ship unlock quests, if you know what kind of beacon you are seeking. It’s worth knowing the odds of a bad drag: Beam drone 1: From sensors, 13% drag into cloaking; From the empty room above weapons, 7% drag into weapons; Beam drone 2:FTL: Faster Than Light. Of course, like anything in FTL it is depending upon the situation. FTL: Faster Than Light Captain's Edition (or CE for short) is a massive community overhaul mod for FTL: Faster Than Light by Subset Games. Press your finger on a room and hold. But a glaive beam with two burst laser mark II's, more effective for the same charge. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. #10. The Holy Beam fired, and the LORD saw that it was good. Categories. Glaive Beam, Flak II - They have similar charge times, Flak II can fairly reliably take down most shields to allow the Glaive to be used to the fullest. You have to endure and explore 7 sectors. eventually,) but wow, that. VICTORY IN HARD MODE. Quick, choose a weapon! Burst Laser II. There are also two "special" sectors: the Hidden Crystal Worlds (never shown on the map) and The Last Stand (final sector with unique mechanics). I was using the engi ship and from one of the first beacons in section one…When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. But considering the glaive, BL II with artemis would have bigger trouble even before the last phase, since they'd have more difficulty getting through 4 bubbles, let alone the. Also I have as of yet to run into 2 glaive beams in any one game, so those seem pretty rare to me, though flak guns are fairly common weapon type to run into. If you use Glaive on level 2 shields, it does 1 damage. I do tend to shy away from mustache twirling villainy. eventually,) but wow, that. ZS is obviously still better if you're picking lots of fights though. hacking) or a fully upgraded artillery beam and underpowered systems otherwise. FTL: Faster Than Light. And the LORD sayeth: thou shall upgrade thy engines so that thy glaive beam stayeth online after thy foe shoots a breach missile. Can Ion-chain with itself, pulling shields down after a while, but needs other ion weapons in addition to do so reasonably fast against later enemys. The Hull Beam is a weak weapon typically. Beams. Considering you are most likely to have this weapon near the end, the sheer power of this kind of laser. I actually bought one in sector 2, around two sectors before getting the second glaive beam as a reward. The one exception in amazing tier would be the pike beam, and that's because it's fairly easy to get something to break through shields, and the trade-off is immense. FTL Game Ships Complete Guide by TenLetters. Crew damage: 45 HP per. Like any projectile weapon, lasers can miss. Gained 23 missiles and 5 drone parts from start. Will probably work with Glaive due to Glaive having 3 damage. The engines must have power for the FTL to engage. (Since it can pierce 1-3 shields if aimed right) Really the only thing a Teleporter is good for in the Final Fight is for the secluded weapon rooms. Below is a list of the various Beam weapons in the game. one. On lower difficulties, he. i won each fight with smothering my enemies. glaive. IMO the best way to use the glaive beam is to sell it as soon as possible. But which of the weapons is the best to use? Before you can answer that question, you kinda have to figure out what your asking about. 8 tiles diagonally) 5. At 200 hours played, a set of tips for you to thrive in FTL! I just hit 200 hours played (combined over three computers) in FTL. Eat your heart out, Flakkening! Experience the Glaivening. Discussions Rules and GuidelinesFTL: Faster Than Light is a "Roguelike-like" spaceship simulation game developed by Subset Games. Since FTL is a game of RNG, you want to minimize any variance as much as possible. Combinded with hacking or laser spam, it is possible to peel away. . 74K subscribers in the ftlgame community. FTL Sectors Alignment Chart — Danger vs. This ship is just like gambling every time you battle. A beam should be shot right after shield-disabling volleys, ideally after taking out the shield somehow. That is what's going on here. Are there any secrets to getting accuracy up? I've tried hunting down bombs but they are just so excrutiatingly. Full Lvl 4 shields, of course. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. ago. This one runthrough I got a Glaive Beam, and two Flak 1's. Flak I. (I also feel like the increased enemy evasion on Hard and the availability of Hacking tends to make ion a bit weaker in general. xthorgoldx • 11 yr. Unless the beam path was curved/bent, you simply can't hit more than 4 rooms. FASTER THAN LIGHT: ADVANCED EDITION. eventually,) but wow, that. eventually,) but wow, that. Lasers are general-purpose energy weapons. I did already try everything you said but i put . I normally find by the time I have shields my glaive beam is becoming less useful and I have to spend a ton on additional/alternate weapons. You saaid you got this shield in sector 8. Burst 3 is a good weapon, It's just that Burst 2 is pretty much better in almost every way. It’s worth knowing the odds of a bad drag: Beam drone 1: From sensors, 13% drag into cloaking; From the empty room above weapons, 7% drag into weapons; Beam drone 2: - Glaive Beam - too much of a power-hogger. It's very unlikely that you would have encountered a store where you could use this 110 scrap, had you chosen for the engines instead of the 4th shield. Valheim Genshin. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. FTL: Faster Than Light. IMO the best way to use the glaive beam is to sell it as soon as possible. All others will be defeated by a single layer of shields. Upgrade artillery beam when you have extra funds, but I don't really use it as a primary weapon. Warp 1-2 guys to take out the enemy and the system, then warp back. If you imagine other weapons or systems assisting your Glaive, well, that goes for the Vulcan then as well. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. Vulcan Cannons, Glaive beams and some larger missile systems. . Defense drones, cloaking, defensive hacking and high shields and engines. Others suggest after cloaking 3, engines should be given an upgrade so that the dodge. Pike Beam Whatever it can do, other beams do better. You should get the achievement. Glaive Beam, Flak II - They have similar charge times, Flak II can fairly reliably take down most shields to allow the Glaive to be used to the fullest. Targeting. 73K subscribers in the ftlgame community. The anti-drone, shield overcharger, and hull repair drones can do good work too. Reply-Nerfed Glaive beam w/ slightly higher flux generation-Increased duration of all Hull beams by 0. !?!? -- Here's the link to our latest Double Glaive beam run that we got on hard mode, no pause!. Tous droits réservés. FTL is a video game streamed on Twitch by Matt Colville. . Burst Laser III High power requirements and long cooldown keep it out of the higher tiers. eventually,) but wow, that. As a rule, only spend scrap on weapons that are a. This means it is often a good idea to start on the enemy shield room to weaken/stop regeneration of shields. A Teleporter is a great addition to Stealth Ship A, but isn’t as good on Stealth Ship B because of the small Med-Bay. Sometimes they seem to do lots of damage and other time do absolutely nothing. You need to think of FTL as either "avoid damage as much as possible" or "disable the enemy quick so I avoid damage. This is separate from room/hull damage which is triggered when a beam passes over a room boundary to. After having an enourmous amount of luck with Rock A run on hard I decided to play Rock B. 2. Endless waves of enemy boarders? Hack the Teleporter and beam them all back - or better yet, hack the Medbay/Clonebay and reduce them all to sizzling piles of organic matter. There is one tip that will extend your mileage with Stealth B significantly: Get Cloaking Lv3 first thing. Thats more damage then most weapons, and doesnt cost you missles. Sometimes you need a reliable weapon, plus it pairs nicely with weapons that can easily take out shields. 0 to 0. ago. g. By the time it fini Also, even if you do have a Glaive Beam, having a BL3 to open up the shields first is a great combo. . Sure, it does a phenomenal amount of damage once it spins up, but what are you doing in the meantime? Usually, getting shot at. Wow! Yeah, remember that those two weapons will take up your entire weapons charge. ago. Don't sell long-range scanners until late in the game. However, skilled players know that this is not entirely the case. It works by selectively. Beam drones can drag into an adjacent room. But which of the weapons is the best to use? Before you can answer that question, you kinda have to figure out what your asking about. Holoshideim's FTL Guides. -25% cooldown. Quests are started in some of these events. Obviously that could do massive damage, and took out some ships with one shot alone. " 1. There are also distress signals that may come from different systems. I learned a lot by watching and reading about other people's strategies, so I wanted to share my own. And if it's a free drone that's always more reason to use it. The TL humorously switches these two values for ~2000 at the source and ~1000 from arcing. I learned a lot by watching and reading about other people's strategies, so I wanted to share my own. Chain Ion is too slow to be good. Getting a shields system early on is still a necessity, especially to deal with drones and beam weapons. 6 power runs are pretty situational but it still happens. Or the Glaive can even be used to support boarding by firing at a med/clone bay. The Glaive Beam on Stealth B is in a weird spot, because it's a "bad" weapon and yet also usually wrong to swap. Against high dodge rate opponents, more shots simply means more chances to hit. = 8 Energie. In most ships, you can do 4. Had a lot of fun recently with hacking + hull beam +. 2. The anti ship drone almost feels like it fires too fast, It does so well compared to the beam drone against shields and no shields. This was the easiest and most trivial Flagship fight ever, considering the first two phases lasted around 10 seconds each (waiting for hacking to drain. . 160 scrap and four power for a crappy version of a glaive beam is just not worth it. The mini-beam is actually quite powerfull at that. Missiles, bombs, and the Artillery Beam bypass all shields. ftl bones file. Halberd beam does 2 damage, so you would need a minimum of 2 shields to avoid taking damage from it. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. The fire beam is extremely fun to use, but you need to have a strong build for taking out shields to make it viable. Beams do damage when they enter rooms. you normally need to wait for). Heavy lazor 1 Ion blast 2 good- Flack 2, Fire Beam, Pike Beam, Hull Beam, Heavy lazor 2, Glaive Beam, Small bomb, Chain Vulcan. Glaive Beam costs 4 power and takes 25 seconds to charge but can't do anything on its own if the enemy has 2 shield layers. The rest is just executing a simple plan. Also a place to share FTL-related projects and ideas! Jan. Mini Beam. This random event occurs in: Rock Homeworlds The Long-Ranged Scanners will detect ship presence. Zoltans are sort of the economic race in FTL, fragile in any kind of straight up combat while providing free reactor power to systems. The weapons at the top of the list are consistently effective in almost any ship set-up. . When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. I'm still not sure I'd do it again, though, unless the circumstances were just right. I have a point to add. r/ftlgame • OFFICIAL FTL: MULTIVERSE DEVELOPMENT NEWS - READ COMMENTS. In the first sector I believe you can 1-shot your enemies 100% of the time with the glaive beam, and you can often 1-shot them with it even into the second a. I play with a stylus and that helps some but. On the sector map, there are three groups of sectors: Civilian, Hostile, Nebula. Subscribe. I've gotten random augments, "nothing" (in which case they attack you as a heretic), weapons (BIO BEAM. While this seems to contradict the 1px trail definition of focus beams, once at full damage output it can deal more damage than a Glaive Beam, but less than a Maul. They made a grave mistake disabling our engines: that power had to go somewhere — and it went to Fire Beam! A Screenshot of FTL: Faster Than Light. Setting everything to just fire works great. 1. Suppose my weapons loadout is Glaive Beam, Burst Laser II, Heavy Laser, and Small Bomb. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Federation A and B are typically overrated on ship tier lists in my opinion. 1. There are a total of 40 weapons ranked in this tier list. weapon preigniter, glaive beam, flak II), that can one-shot enemies or do 12+ damage within 10 seconds (you can have some wind-up time), you can move up the AI sectors and auto sector to share the spot with the regular red sectors. FTL Analysis: Beam Weapons. Advertisement Coins. Nice if you have a pre-igniter, but everything's nice then. It pairs very well with flak weapons and burst lasers, but less so with other beam weapons or drones. Early on, Glaive is a huge liability and a big part of why the ship is so bad -- along with lack of shields, of course! So the idea of swapping out for other weapons does have some sound logic. FTL: Faster Than Light. For FTL: Faster Than Light on the PC, a GameFAQs message board topic titled "For every 20 terrible runs, there's one where I get Pre-Igniter and Glaive Beam". Business, Economics, and Finance. With 2 shields active, it will do 1 damage per room, because 3-2=1. All other beam weapons are ineffective against any shields. First of all, all beams completely ignore accuracy checks: you're not allowed to initiate a beam weapon on a currently-Cloaked enemy, but evasion is irrelevant and if a ship initiates a Cloak partway through a beam 'volley', the Cloak won't protect against the ongoing beam at all. Reward!Heavy lazor 1 Ion blast 2 good- Flack 2, Fire Beam, Pike Beam, Hull Beam, Heavy lazor 2, Glaive Beam, Small bomb, Chain Vulcan. ↑ When combined with the Radiation module, the weapon regains its hull damage but loses the hullbust, the crew damage is: base crew damage+radiation module damage (45 for laser, 90 for beam, 135 for missile, 60 for ion) ↑ When combined with the Radiation module, the benefits are applied after. Burst Laser I. g. Later on found the hull beam, and with full cloak and hack nothing stood in the way. there is two weapons and a giant asteroid coming toward you. Beam-Drones function very similar to the mini-beam weapon, can hit about 2 tiles and will randomly target and continuely fire at the enemy ship. FTL: Faster Than Light. The reason I use a beam weapon is because IT NEVER MISSES. The bonus of this weapon though, is the 2x damage multiplier it receives when hitting. Also the glaive beam is an overall better weapon than the burst laser mark 3 because it never misses, hits multiple rooms, and does way more overall damage. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…Simply put, in FTL there's no substitute for quantity. It's worth doing this a bunch of times if you want a good shot. ago. . I once had that combo with a pre-igniter. #8. I show off how ridiculously powerful the Glaive Beam in FTL: Faster Than Light is!! Follow me on Twitch:. The unpowered ones should now drop to only like 98% charge, so. FTL came out ten FUCKING YEARS AGO. It's also rare and 120 scrap. 71K subscribers in the ftlgame community. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. I think I've only had one run where I saw 5 shield autoscouts at the final sector on hard. Sectors are zones in FTL: Faster Than Light, each containing between 19 and 24 beacons. Still a useful weapon. You need that badly to avoid asteroid belts. . If you can position it well, you can even hit two rooms like in the picture. 2 Damage to rooms with Systems. Say you've for four bars in weapons a glaive beam and a flak 2. Notes: The Glaive Beam is amazing strong. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. Definitely depends on the situation. See more posts like this in r/ftlgame. I had forgotten about the beam laser module specific to the Federation Cruiser, and the beam shot right down the ship, killing my Mantis and Rockman, and then blowing up the enemy ship. 253 votes, 14 comments. The Glaive beam completely obliterates any ship with only 1 layer of shields and does nice damage to a 2 shield ship. Once all shields are down, lasers can hit rooms and deal system, hull, and crew damage. Each player ship can carry a maximum of eight crewmembers of various races, with an initial crew of between one and four members. The Glaive Beam honestly needs something like a Cloaking unit (see the Stealth B ship, for example) or a slow-charging. beam line. Depower a weapon (or however many needed), and power the unpowered one (s). 3. If you beam aboard and destroy drone control you can hack shields for phase 1 and 2 and then just deal tons of damage with glaive beam. It took like 7 drone parts but the defence drone finally missed. When you do it, its a necessary action to ensure the survival of the Federation. If OP needed to make the glaive work (and with this loadout), the flak was better. It seemed to cause breaches fairly frequently. And once you're up against triple shields, the beam weapons are taking up the weapon space needed to bring those down. Now all of your weapons (even the offline ones) are fully charged*. All beams work similarly, they deal automatic damage and pierce shield bubbles in exchange for damage, so pike, hull and mini beam can't do it (because they only deal 1 damage thus a single shield can block it all), but halberd and glaive beams who respectively deal 2 and 3 damages per room can pierce 1 or up to 2 shields though with. Each level of a shield absorbs one level of power of a beam weapon. Anti-Bio beam isn't recommended for general purposes, but has some niche uses. If you are interested, you can find everything in the spreadsheet below, together with the stats. The Defense Drone MK II is capable of shooting down incoming boarding drones and, sometimes, orbiting drones themselves. I imagine that as the glaive beams were anihilating their way through the ship, it desperately tried to pull power away from shields and put them into engines or. Also If we think of its use - that of depleting enemy shield so we can fire our beam weapon of choice - its still not good enough, as one could use Missiles, Bombs or Ion Cannons to better effect. That lets you alpha strike before they can get a shot off, letting you disable or destroy most enemies without any risk of taking damage. I just got the most incredible stroke of luck! I've only made it to my third beacon, and I got a glaive beam for FREE! Here is proof. I think it's fine, I just treat it like a drastically weakened Glaive Beam: Cool and useful, just power prohibitive with a long charge up time. With a Glaive Beam, an Anti-Ship Drone can turn a 4 damage beam into an 8-damage one, and an 8 damage beam into a 12 damage one! Depends, if you can reliably keep their shields down, I vote for beam every time. Keep defending from the superweapon and firing at the shields. as for combos, whatever costs little energy and lets you break shields and deal damage. You also don't have free pick of all the weapons in the game, but you have to choose a combination from the limited pool that is made available in any one playthrough. A Halberd beam or Glaive beam will help here as well. The Glaive Beam takes so long to charge that even if you hold off on Cloaking until the enemy fires with Cloak 3, it may not be ready to fire before your Cloak runs out. The ipad version is great for a touchscreen port, but a lot of the micro and more advanced play is not very good. I don't particularly like the Glaive Beam as a weapon, and I don't care very much for the gameplay of the Stealth B. To be clear, it's fine to enjoy or prefer others, but in terms of general use value Glaice and especially artillery shouldn't be in the conversations. Invest in drones later in the game. 181 votes, 19 comments. You are supplementing them with hermes missiles and boarding parties, not the most efficient combination but one that is working. You want not just firepower to complete the quest, but relatively quick firepower because you will be dealing with a ship that will try to jump quickly. For phase 1, I was worried about the RFS' second cloak preventing the Glaive from firing, but I realize the simple solution; fire the dual hull beams first starting at the cloaking room, and since the RFS only has level 2 cloak, it can't cloak anymore to stop. There are also two "special" sectors: the Hidden Crystal Worlds (never shown on the map) and The Last Stand (final sector with unique mechanics). The universe of FTL is inhabited by friendly and enemy ships. #8. FTL: Faster Than Light Wiki is a FANDOM Games Community. Glaive beam will cut through two shields. I also got level 3 cloaking, level 4 shields, and 2 defense drones. [Choose an augmentation] Use your augmentation to try to get both of them. I'll start; If you get a Chain Vulcan or a Glaive Beam, enemy shots have an increased chance of causing a fire or breach in your Weapons room. 1 Order and Chaos. In testing, it does around ~2000 damage in the middle of a stripped testing target with ~1000 at the source. Unlocking Layout C For The Stealth CruiserFTL: Faster Than Light - How to Reach the Flagship and Win. 1. It basically pierces all shields (that you are likely to encounter). Beams cannot reduce shield layers by hitting them, but can damage ships through shields if they are strong enough. It's also nice if you get stealth weapons and fast-firing weapons, like the ion blast II. Glaive Beam. Why does he have the glaive beam in storage? That thing can and will absolutely wreck any ship that is unfortunate enough to be on the receiving end of it if you can take down the shields. Destroyed Piloting or Engines systems don't affect this increase. Full Lvl 4 shields, of course. eventually,) but wow, that. Each ship starts with. The Stealth B has several crushing advantages: it starts with a Cloaking unit, and not only that, one that begins already upgraded to level 2. I plan to use a level 2 hack on the enemy shields and then just hit with everything. Nice if you have a pre-igniter, but everything's nice then. A final boss stage has 22 Hull. Jump, and immediately pause. Beams. And it pairs best with Glaive/Flak II. Vbeam is a non-invasive laser treatment that uses a pulsing beam of light to target and reduce redness, rosacea, acne scars, and other skin concerns. FTL: Faster Than Light. Sure, they do a lot of damage, but you have to get the shields down first. Stage 2: hack the shields again, use both beams to get it down to 1hp, then power down glaive and utilize flak 1 + hull to finish it off. For me it would be either 4 burst laser 2s or a glaive beam with a burst laser 2 and 2 small ion bombs. Wait till all of your weapons are charged, use the other weapons to take down or damage the shields, and then slice them up with the beams. It's a lot easier to knock a ship down to two shields then to zero, and you should usually try to hit the shield room first if you can to increase the damage you get on the rest of its swath. Date Posted: Jul 27, 2016 @ 5:00pm. 10. Keep in mind that the glaive beam pierces level two shields, so against level 5 shields (the highest in the game), you would only need 3 shots to hit to use it. Or be incinerated by my glaive beams. Unless your main weapons really stink, there is almost no reason to. Sometimes you need a reliable weapon, plus it pairs nicely with weapons that can easily take out. So it goes with Vulcans. i killed the final boss in just two volleys, three with zoltan shields. ago. Valheim Genshin. Glulam is available in both custom and stock sizes. 534 posts Page 31 of 54. Among the best weapons are Flak I, Burst Laser III, Halberd Beam, and Swarm Missile. Ion takes forever, so extra charge time doesnt matter, and volley fire with a glaive means you can shoot once in between glaive shots, while with halberd that delays the beam shot. Sylvan the Traveling Merchant is a slug NPC that you meet throughout a run. It is not that easy to handle this ship: Allthough it has a powerfull Glaive Beam weapon fitted, it takes 25 seconds to charge. I don't particularly like the Glaive Beam as a weapon, and I don't care very much for the gameplay of the Stealth B. This guide discusses successful and unsuccessful playstyles, specific ship strengths and weaknesses, route planning, resource management, and battle tactics in FTL: Advanced Edition. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. I guess you could set up an interesting captain/first mate situation. - Ion Charger / Heavy Ion (2 Energie) -> keep enemies weapons down. They dug their grave, they can fucking lie in it. Can Ion-chain with itself, pulling shields down after a while, but needs other ion weapons in addition to do so reasonably fast against later enemys. Only other thing of note was cloaking was available to. Even for a procedurally-generated game like FTL, this one's a bit too random for my tastes. FTL: Faster Than Light. Weapons and artillery systems stop charging and cannot target a cloaked ship (unless a friendly or mind-controlled enemy crew is onboard). The Hull Beam is a weak weapon typically. Just beware the huge power consumption and huge cooldown so. And the Glaive integrates far better with the rest of the game. They can be bought at stores or rewarded from events. It beat the flagship. Without using mods this only applies to 3 beam weapons (if I recall correctly); The Halberd (2 damage, thus goes through one shield bubble to deal 1 damage to each room hit), the Glaive (3 damage, thus goes through one bubble to deal 2 damage OR 2 bubbles to deal 1 damage) and the flagship beam (2 damage, thus goes through 1. Since then it's only killed my people : [ I should have never learned. . This is instant death to anything. My one and only run with the type b stealth wound up having 2 glaive beams and a pre-igniter. I found that. < > 133. Engines can be manned with your crew providing an added 5%, 7% or 10% evade depending on engines experience. This guide is approachable and concise, with ship strategy center-stage. Boards. Whenever you encounter an enemy ship, cloak immediately with the full three levels. two beam drones working together will do roughly 1 DPS, which is slightly more than the glaive beam. Glaive Beam: Not as safe and easy to set up as the Halberd, but accomplishes the same effect and then some, especially with hacking. Hacking pairs very well with beams too. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…This is another new ship layout from FTL, the default "A" version of the Zoltan Cruiser. 73K subscribers in the ftlgame community. If you are using mixed weaponry though, the Halberd is better, because it's lower cooldown and lesser powerrequirement makes it play nicer with other weapons. Drones are most useful on defense. . eventually,) but wow, that. This leaves you just short of destroying the Flagship in a single volley, but if you throw in a Beam Drone they'll be full. At the same time the rebel fleet will start claiming. FTL: Faster Than Light. 'Course, if FTL were following the Nethack example, that Glaive Beam would be cursed, and maybe there'd be a ghost, too. Glaive Beam does 3 damage, so you would need a minimum of 3 shields to avoid taking damage from it. mediocre- the rest trash-Heavy ion, Anti Bio Beam, most missles, Burst 3, ion charger this is all imo and depends heavily on the ship, build and sector. )Changes description and texture of Lasercaster to Glaive Beam from FTL:Faster Than Light. Joining us in the lowest ranks are weapons like Chain Ion, Stun Bomb, Hull Laser I, Hull Laser II, Hull Missile, and Heavy. Actually, Flak 1 with two Burst Laser II is a very good combination and much faster and more reliable compared to using the other weapons to assist the Glaive Beam. Moderator - Grognak. (shield ignore) - Halberd Beam (3 Energie) -> you can hit 3-4 systems at once. The Glaive Beam is not that good of a weapon. Another big upside is you rarely ever take damage, 2 pike beam hits to kill almost everything up to 2 shields. And lastly if you unpower a hacking/boarding drone in flight, they stop moving. For some reason, though, I have serious problems making the ship work. Hull Laser hits systemless rooms for 2 damage per shot. 3. a simple rule to remember is that for each shield the ship has the beam does 1 less damage the only beams i'e seen that do more than 1 damage per room are halberd and glaive. A weapon that in one playthrough is a great find in combination with what. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. payload removes systems with good breach chance, very good and fun.